While still lurking in the shadow of the big industries and hiding from the Accord's Security Specialists, the Pirate Intelligence Network is seeing it's first released version. It's finally time to Welcome you Back to New Eden. It has been a while, but this is just the dawn of a new beginning.
Download
Pirate Intelligence Network v1.1.0
Usage
- Install Firefall via Steam
- Edit the
firefall.ini
located insteamapps\common\Firefall
- Add content from below
- Download the latest PIN release
- Make a backup copy of the original
FirefallClient.exe
inFirefall\system\bin
- Replace the
FirefallClient.exe
with the patchedFirefallClient.exe
from the PIN release - Make sure the .NET 5 Runtime is installed
- Trust self-signed development certificates by running
dotnet dev-certs https --trust
- Start all three applications:
- GameServer
- MatrixServer
- WebHostManager
- Start Firefall
- Login to the server:
- If Steam auto login has been enabled, you will directly ne navigated to the character selection screen
- Otherwise, leave the login fields blank or enter anything you want and click "Login"
- Load into the game by pressing the "Enter World" button
firefall.ini
[Config]
OperatorHost = "localhost:4400"
[FilePaths]
AssetStreamPath = "http://localhost:4401/AssetStream/%ENVMNEMONIC%-%BUILDNUM%/"
VTRemotePath = "http://localhost:4401/vtex/%ENVMNEMONIC%-%BUILDNUM%/static.vtex"
[UI]
PlayIntroMovie = false
Change Log
1.1.0
- Characters for each available zone with usable spawn location
1.0.0
- MatrixServer to handle client connection establishment and hand off to GameServer
- Supports all five packets: ABRT, HEHE, HUGG, KISS, POKE
- GameServer to handle map zoning and basic character movement
- Zone into New Eden
- Spawn on a Watch Tower
- Have a pre-defined set of Visuals
- Use your Primary and Secondary Weapon (sometimes it doesn't work)
- Run and sprint around the whole map
- WebHostManager to deal with standard web requests from the client through different WebHosts
- Handle login requests via hardcoded Oracle ticket
- Provide hardcoded account details
- Serve the necessary Host Information
- Return static assets when provided by the user